GGJ Seoul @ NEXON games
Title | Diversifiers | Platform/System | Group: Members count | ||||
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1 |
GPS: Gracius Princess Savior |
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Web standard (Html5, Java, JavaScript, Flash) | 6 | ||
2 |
"7 apples" |
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Web standard (Html5, Java, JavaScript, Flash) | 6 | ||
3 |
Catch Me Catch U |
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iPhone | 4 | ||
4 |
Catcha |
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Web standard (Html5, Java, JavaScript, Flash) | 1 | |||
5 |
mirror action |
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iPhone | 6 | ||
6 |
Missed Connection |
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Good Vibrations: (Game contains haptic feedback) Make a game where haptic feedback (e.g. rumble or force-feedback) is a key ingredient. | Web standard (Html5, Java, JavaScript, Flash)Flash | 3 | |
7 |
PlanetCarousel |
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Windows | 4 | |||
8 |
PlanetCarousel |
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Windows | 1 | |||
9 |
Spin for Science |
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1D: (Single-dimensional gameplay) The game takes place along only a single dimension. Kiloplayer: (1024 players or more at once) The game supports 1024 players (or more) simultaneously. |
built with GameMaker:HTML5 Web standard (Html5, Java, JavaScript, Flash) |
1 | |
10 |
Where is my apple?! |
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Android mobile device |
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5 | |
11 |
미생물무쌍 |
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Swarm: (1000+ enemies in play at once) The game is designed to have over 1000 enemies in play at once. |
Windows Web standard (Html5, Java, JavaScript, Flash) |
4 |