GGJ Archives 2009-2012

Snake Bites

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Game Information
Short Introduction: 
At first it seems familiar: You are a snake. You can move in four directions. eating things makes you longer. Here's the thing: you don't want to be longer. You have been there-- your coils have spanned the world, held the sun and moon in their twisting tethers. But now you long to return to normalcy, to balance. Your goal is to be the shortest snake possible. Do the unthinkable: bite your own tail, split yourself in two, and shrink down to a more manageable size. But beware! Bite off too big a chunk, and, like a hydra, it may grow a new head, come to life, and wreak havoc on your peaceful world!
Mac OS X+
Brief Play Description: 

Snake - in reverse. Bite your tail to become shorter and shorter. Long enough segments become new snakes! Avoid being bitten and kill off your rivals while collecting points and reducing yourself to the shortest length possible. You win by being the shortest snake left alive.


Diversifiers and Credits
GGJ 2012 Diversifiers : 
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Team Image: 
Brendan Bax - Artist Alex Crossen - Audio Guru Jahnene Nicks - Design and Testing Robert John Perez - Design and Testing Randy Phillips - Programmer Christopher Schweigert - Artist Alex Shepard - Programmer Ninjaiananth Sivagurunthan - Design and Testing Clayton Smith - Lead Design
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