GGJ Archives 2009-2012


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Game Information
Short Introduction: 
Rhea is a puzzle platformer inspired the Greek concept of infinity (Ouroboros). The main character Rhea, lives in an eternal cycle of vibrant life, decay and reyouth. Game play is inspired by games like Braid, Prince of Perisa and Rayman Origins. The visuals are inspired by Greek culture, ICO and Madame.
Brief Play Description: 

Cast into a well and left for dead, Rhea searches for a way to regain her youth and escape her dire circumstances. Traveling through caves and avoiding monsters she is in search of glowing orbs and magical hourglasses that have the power to restore her youth.

One of the unique twists of the game is that as time passes the character ages, forcing the player to complete the level as fast as possible. Another unique element is that as she gets younger, the world around her rapidly ages.

Diversifiers and Credits
Team Image: 
Lead: Oscar A. Lopez Lead Programmer: Alan Sullivan Asst. Programmer: Brad Newsom Lead Artist: Sasha Palacio Asst. Artist: Peter Esoesta Environmental Artist: Diego Paz Animation: Cristobal Hernandez Sound: Jonathan Hamm Producer: JC Santiago Composer: Thomas Roberts
Installation Notes: 

Unzip the folder, extract I8 build folder. With in the I8 build folder, run raea.exe file.

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