Game Projects
Gaming Feeds
- Microsoft is building a 'news and weather' widget into the taskbar on Windows 10 - Windows Central
- NYSE Reverses Course Again, Will Delist Three Chinese Telecom Stocks - The Wall Street Journal
- Waymo says it’s ditching the term ‘self-driving’ in dig at Tesla - The Verge
- Dow Rallies, Tech Stocks Trail as Democrats Lead in Georgia Elections - The Wall Street Journal
- Twitter acqui-hires creative agency Ueno to help design new products - TechCrunch
All rights reserved 2012-2013, Global Game Jam
Changes made to perspective demo
Lots of style changes to perspective demo - fewer puzzles to support rework.
New demos up on web player
Added one and a half more puzzles. 'Starting to realize the snake is going to have to be more interesting than just going in a circle...
New demos up
I put two new demos up hosted off of greendoor games. They're both essentially the same demo (with new features) except one uses Orthographic projection and the other uses Perspective projection. The puzzles are greatly improved (there are currently only two) the sprite animations now work in all directions, and there are doors that slam behind you as you progress. We're also playing with the idea of dying near the end of a puzzle constituting a continuation of the game with the recognition that you lost the puzzle (hopefully less rage quitting once we're done). Here are the new links!
Demo in Orthographic projection:
http://greendoorgames.com/orbrs/Orthographic/WebPlayer.html
Demo in Perspective projection:
http://greendoorgames.com/orbrs/Perspective/WebPlayer.html
Small Update
Updated our code so that the sprite animates, there's walking sound effects, and a *very* hastily programmed death that's just a bit silly looking.
great!
This game has really nice atmosphere and I love the aesthetics. Would love to see more.