GGJ Archives 2009-2012

Life: A Game by David Kirk

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Game Information
Short Introduction: 
Take on the role of a person trying to get through life, face the challenges in a turn based combat.
Brief Play Description: 

In map
use WASD to move
Interaction with NPCs are automatic
In combat
Click on or press number key in accordance to attack
Dmg – damage opponent
Attr – attract opponent (only for wife)
Characters health is located on the left side
Character energy is located on the right side
Player loses when characters health reaches 0
Player wins when enemies health reaches 0
Sw – self worth
Wp – willpower
Intr – interesting
Sweet – sweetness
Wp (on house) – wife pleasure
We – wife endurance
Pp – player pleasure
Pe – player endurance
Wd – wife desire
Ws – wife stamina
Pd – player desire
Ps – player stamina
'P' key – skip fight
*note: crashes occasionally after defeating house

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Team Image: 
David Kirk - everything
Installation Notes: 

Run from exe after unzipping
assets are in folder and a part of the game maker project

Your rating: None

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