GGJ Archives 2009-2012

The Final Drive

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Game Information
Short Introduction: 
The world is ending! Aw man! You've packed up into your trusty old bus, and are high tailin' it down the highway. But watch out! The apocalypse is on your tail! Right behind your very bus, the world is crumbling into the void, and otherworldly monsters await your inevitable fall to the void. Can you out run the end?
Brief Play Description: 

Use the arrow keys, or the joystick on your Xbox 360 controller to control the bus. Avoid obstacles that fall in your path. If you hit one, your speed will decrease and you will fall closer to the void. As you play, the speed increases and the obstacles become more difficult to avoid. Stay alive as long as you can! Your "score" is how long you stay alive.

PROTIP: If you're using the keyboard, use the Escape key when prompted to press start. This was a bit of an oversight, sorry about that.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Good Vibrations: (Game contains haptic feedback) Make a game where haptic feedback (e.g. rumble or force-feedback) is a key ingredient.
Team Image: 
Art: Elizabeth Keegan Music: Ian Faleer Programming: Andy Berkebile Dave Arnold
Installation Notes: 

Requires XNA 4.0 and the .NET framework.

To install, extract the contents of the zip file and run setup.exe.
When prompted to press start, press the Escape key when using the keyboard.

Your rating: None Average: 3.6 (7 votes)


Great concept :)

It was really cool jamming with you guys over the weekend. Great concept and a really entertaining implementation :D

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