GGJ Archives 2009-2012

Epic Snakz Phat Lewt

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Game Information
Short Introduction: 
Epic Snak'z Phat Lewt is a rhetoric of stat based, progression driven role-playing game, with built in satire and accessibility features.
Brief Play Description: 

Progress around snake for high scores

Remapple Controls
We have Made it so the Game responses to Any Key or Voice Control, or even Mouse

Additional Control Personalization
We made it so the game timing can be remapped and controlled easily

One Button Mode
We have made the Game Configurable & Playable via One Button

Alternative Controller Support
We have added the option of Button, Voice or Mouse Control

Make Starting the Game Simple
Any Key starts the game

We have added subtitles to the audio

Sound Alternatives
We have added visual queues

Volume Adjustments
We have added Volume controls to the Options Menu

Colour Blind Friendly
We have add the option to change all the RGB colours within the games.

High Visibility Graphics
We have add the option to change all the RGB colours within the games.

Difficulty and/or Speed Adjustments
We have added game timers to the options menu to slow down or speed up gameplay

Pratice, traing, free-roaming and/or tutorial mode
We have added an tutorial section

No Timing Required
We have a basic Click n Play mode which has no timing, this also has turn based Combat

List Features on the Global Game Jam Website
See above List

Diversifiers and Credits
GGJ 2012 Diversifiers : 
1D: (Single-dimensional gameplay) The game takes place along only a single dimension.
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
Team Image: 
Micheal "Adrir" Scott (Design / Code) Tom "fanotherpg" Kaczmarek (Technology) Martin "wkdboi" Anderson (Assistance) Douglas "Earthbreaker" Pennant (Sound / Music)
Game Files: 
Installation Notes: 

Unzip and run .exe file.

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