GGJ Archives 2009-2012

El Potrero

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Game Information
Short Introduction: 
A game made inside Autodesk Maya
Platform note: 
Works under Autodesk Maya
Brief Play Description: 

An old school platformer in Autodesk Maya. We mean, literally inside of it, you need to install Autodesk Maya to play it.

Diversifiers and Credits
Team Image: 
Osmel Briceño - Game Design, MEL Programming René Espinoza - Textures, Animation Hernán Ruiz - Concept Art, Modeling Julián Rojas Millán - Game Design Consultant, Producer, Moral Support
Game Files: 
Installation Notes: 

Unzip el_potrero.zip.

Open "game" file (el_potrero/scenes) using Autodesk Maya 2012 or above (backward compatibility is garantee just for Autodesk Maya 2011 and 2010).

You can use both the mouse or the keyboards arrows to drive the character.

Take in account that if you want to enjoy the awesome texture work you have to change all the files directories in the materials tab (for each material) to the right location in your computer (just in case that the original file directory doesn't match your location).

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