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GGJ Archives 2009-2012

Transference

Game Information
screenshot
Short Introduction: 
A colony of orb-like creatures seek to gain the knowledge necessary to bypass a series of obstacles and help their community to avoid extinction.
Platform/System: 
Windows
Platform note: 
Source project in Microsoft Visual Studio C# 2008, XNA 3.1
Brief Play Description: 

Discover a world of ambiguity and intrigue finding itself on the brink of extinction, inhabited by a race of creatures known as the Orbs. As their leader, it falls on you to guide them through their dying home as they cling desperately to a promise of salvation. In order to survive, the Orbs will need to band together to recall the knowledge their society once held. Lead your colony to the gifts of Energy and Life, using the powers they bestow to advance through your shattered environ.

Tread carefully, however; only when the orbs connect with each other will the transference of knowledge occur. As you traverse the trials ahead, explore an abstraction of the human psyche as a society reaches its breaking point; where the influences of a few will either help save, or help destroy, an entire civilization.

Achievements and Credits
Team Image: 
Contributors: 
Elonka
Contributors: 
Lutzburg
Contributors: 
guruofreason
Contributors: 
scottpetrovic
Contributors: 
aaj
Contributors: 
Satyr
Contributors: 
JulesLetters
Contributors: 
jessechounard
Credits: 
Game concept and design: Elonka Dunin, Nathan Lutz; Level design: Nathan Lutz, Scott Petrovic; Way too many lines of code: Robert Reed, Elonka Dunin; Audio Engineer/Musician: Arwin Anwar; Additional design/coding support: Justin Dowell, Jesse Chounard; Art: Scott Petrovic, Chris Ready; Special thanks: Wes Ehrlichman
Downloads
Installation Notes: 

As of v3.0, the game is in a fully playable state, with art, music, movement engine, color transference from environment, color transfer from orb to orb, and both win & failure conditions.

This game was written in Visual Studio 2008 C#, with XNA 3.1. Running it requires Windows XP or better, Windows .NET framework 2.0 or better. XNA Framework is also required. To install, open the zip file, go to the "release" directory and click on setup.exe. If your computer does not have the XNA Framework files, check the "other" directory for the .msi file to install them.

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