GGJ Archives 2009-2012

Marriage is like the Devil

Game Information
Short Introduction: 
Marriage is like the Devil is a biographic board/card game done together with my fiancée, inspired by all the paperwork and bureocracy we've suffered in the arrangements of our wedding. It's a card game, where each one has to answer a question about the other's life t get all the requirements to get married, while things happens that could affect their life. This game is exactly targeted at other couples wanting to marry.
non-digital (board game, card game, physical game, etc.)
Brief Play Description: 

There are 3 sets of cards: life cards, event cards and challenge cards. Life cards are lay out in a 3x3 grid. Groom & Bride pieces start at each part of the board, and must roll a dice to move their piece in ordr to uncover a life card. Each life card signals something happened: an ex-boyfriend arrived, a sexy woman appeared, an evil priest puts all the paperwork he can created to prevent you from marrying, or instruct the player to take an event card.

Most event cards require one to take a challenge card, which contains a question about the other's life details, likes, dislikes, etc. If the player answers correctly, both win a "requirement" to marry, which could classify as for the civil wedding, and for the church wedding. Each requirement is a card you lay out next to the 3x3 grid that allows both to reach the wedding day.

After getting all requirements, both must advance by answering each others question, until both arrive to the wedding day.

Wrong answers, dangerous life cards can take the love out from you. If you lose all your love, the relationship is ended and both lose.

Achievements and Credits
GGJ-2011 Achievements: 
Based on a True Story: The game must be biographical or documentary.
GGJ-2011 Achievements: 
Couples Game: The game only makes sense if played together with you and your romantic partner.
Team Image: 
Ciro Durán and Yole Quintero - Game designers.
Installation Notes: 

This is a board game. Just print the instructions and cards, and start playing!

Your rating: None

Submitted at ()


Interesting idea

I like the idea that both of you can lose and there can be no winner, or in essence the game is the winner.


Player vs. System

This kind of games is usually called Player vs. System. First time I played on of these was with the board game The Lord of the Rings by Reiner Knizia. All players control a game piece, and must finish the board until the end, but there is another piece controlled by the game rules, which is Sauron. When he reaches the end of his own board, all players lose. The objective is that everyone must collaborate to win.